{"id":611,"date":"2010-01-05T13:42:46","date_gmt":"2010-01-05T13:42:46","guid":{"rendered":"http:\/\/refraction.co.uk\/blog\/?p=611"},"modified":"2010-01-05T20:46:50","modified_gmt":"2010-01-05T20:46:50","slug":"avatar-and-the-future-of-3d","status":"publish","type":"post","link":"https:\/\/refraction.co.uk\/blog\/2010\/01\/05\/avatar-and-the-future-of-3d\/","title":{"rendered":"Avatar and the future of 3D"},"content":{"rendered":"<p>Over the weekend I went to see <a title=\"Avatar\" href=\"http:\/\/www.avatarmovie.com\/\" target=\"_blank\">Avatar<\/a> in 3D, it\u2019d been meaning see it before Christmas but somehow I never got around to it.\u00a0 I wish I had now though as it pretty much blew me away.\u00a0 Not so much as a film &#8211; though it is a good movie &#8211; but also the depth and richness of the world <a title=\"James Cameron\" href=\"http:\/\/www.imdb.com\/name\/nm0000116\/\" target=\"_blank\">James Cameron<\/a> and his team have built.\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" style=\"border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px\" title=\"Pandora\" src=\"https:\/\/refraction.co.uk\/blog\/wp-content\/uploads\/2010\/01\/Pandora_thumb.jpg\" border=\"0\" alt=\"Pandora\" width=\"332\" height=\"187\" \/><\/p>\n<p>3D stuff has always interested me, when I was at Uni I basically taught myself how to use <a title=\"3D Studio\" href=\"http:\/\/usa.autodesk.com\/adsk\/servlet\/pc\/index?id=13567410&amp;siteID=123112\" target=\"_blank\">3D Studio<\/a> and <a title=\"Newtek Lightwave\" href=\"http:\/\/www.newtek.com\/lightwave\/\" target=\"_blank\">Lightwave<\/a> after seeing how programmes like <a title=\"Babylon 5\" href=\"http:\/\/babylon5.warnerbros.com\/\" target=\"_blank\">Babylon 5<\/a> used them to such good effect.\u00a0 These were quite early days for these apps, and tools for modelling particles, hair and grass were only just becoming available.\u00a0 I never really did anything professionally with it, but I knocked up what I thought were some pretty good models and animations.\u00a0\u00a0\u00a0<\/p>\n<p>I think the time I spent playing with those apps helped me appreciate Avatars technical achievements even more.\u00a0 Whilst the\u00a0 rendering is pretty, and motion capture as realistic as ever, it\u2019s the sheer depth and detail that has been put into Pandora (the planet where the film is set) that really impressed me.\u00a0 Whist I know there are all sort of techniques to automate the creation of grass, water etc., I\u2019ve not seen anything quite as detailed as\u00a0 landscapes, plants and animals that make up Pandora.<\/p>\n<p>The fact the the film is shot and available in stereoscopic 3D just makes the experience even more believable.\u00a0 I\u2019ve seen a number of 3D movies recently, and whilst some have been gimmicky (Final Destination\u2026), on films where the 3D is incidental to the story, like <a title=\"Up\" href=\"http:\/\/www.imdb.com\/title\/tt1049413\/\" target=\"_blank\">Up<\/a>, <a title=\"Ice Age\" href=\"http:\/\/www.imdb.com\/title\/tt1080016\/\" target=\"_blank\">Ice Age<\/a> or <a title=\"Avatar\" href=\"http:\/\/www.imdb.com\/title\/tt0499549\/\" target=\"_blank\">Avatar<\/a> it really works.\u00a0 As with the demo\u2019s of 3D TV football matches and racing <a href=\"https:\/\/refraction.co.uk\/blog\/2009\/10\/07\/3d-television-its-actually-quite-good\/\" target=\"_blank\">that I saw last year<\/a>, stereo viewing brings the experience closer to the viewer.\u00a0 You feel more involved somehow, rather than watching a flat screen it\u2019s more like looking through a window into these other worlds.<\/p>\n<p>The quality of 3D stereo viewing has got me wondering it might mean for media outside of cinema.\u00a0 With so many movies now available in 3D it\u2019s inevitable home 3D televisions will become more common, both because people will want it, and because so much money is made from DVD\/Blueray releases of films.\u00a0 I think we\u2019re already seeing that pressure on consumer electronics with a couple of 3D TV technologies fighting it out and people like Sky here in the UK committing to 3D programming.<\/p>\n<p>Personally I think one of the big drivers for the consumerisation of 3D viewing will be games.\u00a0 For years now consoles and games have been based around the ability to render real-time 3D environments, adding an extra layer into this to present those virtual worlds to the players in stereo 3D makes a lot of sense.\u00a0 Indeed there are games already available that support this \u2013 I\u2019ve seen at least one game on the Xbox marketplace that support 3D TV, and I\u2019ve heard James Cameron talking about 3D versions of the Avatar game too (I\u2019m not sure if the final versions included this though).<\/p>\n<p>If 3D is available on the cinema screen and the TV screen, it\u2019s can only be a matter of time before it will also have an impact on your computer screen.\u00a0 You\u2019d probably expect it as a matter of course to be honest.\u00a0 Stereo monitors have been available for PC\u2019s for a while now, but only really for certain games.\u00a0 They\u2019ve never become mainstream, probably because the operating systems haven\u2019t made use of it, and it hasn\u2019t yet become part of middleware layers like DirectX.<\/p>\n<p>One of the more interesting aspects of the Avatar world for me, was how the computers, screens and even photographs that the characters use and interact with are all also in 3D.\u00a0 Throughout the film to get to see these virtual 3D interfaces with elements sitting in layers and they seem like they would work.\u00a0 A good real life example might be the subtitles that are used in the film itself, as it\u2019s in 3D they sit in the foreground of the scene so it\u2019s as if you\u2019re looking through or around them at the scene.\u00a0 It\u2019s seems very natural.<\/p>\n<p>Assuming that 3D capable screens and monitors become more common, I think there are huge opportunities in building OS\u2019s and applications that can make use of proper stereoscopic 3D.\u00a0 Tools like <a title=\"T3Desktop\" href=\"http:\/\/tehnif.com\/T3Desk.aspx\" target=\"_blank\">T3Desktop<\/a> show a basic view of what could be done now, and perhaps hint at the potential of what could be possible.\u00a0 I imagine even mundane tasks as typing a Word document could benefit from using 3D.\u00a0 I can image a view into the document with the page in the foreground and menu\u2019s etc. being moving in and out of view as they are needed.\u00a0 Combine that sort of stereo interface with something like <a title=\"Project Natal\" href=\"http:\/\/www.xbox.com\/en-US\/live\/projectnatal\/default.htm\" target=\"_blank\">Microsoft\u2019s Natal<\/a> input technology and it would be a massive shift in how we use and interact with applications.<\/p>\n<p>I know that MS are working on a more PC focused version Natal as Steve Bulmer spoke about it at a Windows 7 launch I attended in November.\u00a0 Well, when I say speak&#8230; it was more like shout or scream.\u00a0 To say he was enthusiastic would be an understatement, and I would hate to be the engineer on the end of that enthusiasm!\u00a0 Apparently Natal currently works very well from a few feet away from the screen, but not so well in the 0-3 foot range that would be needed for a desktop or laptop PC solution.\u00a0 It is coming though\u2026<\/p>\n<p>It\u2019s going to be an interesting couple of years, and I can\u2019t wait to see how these things develop.\u00a0 I think 3D stereo viewing will eventually be something that everyone is used to.\u00a0 It\u2019ll take time I\u2019m sure, but I imagine it will be like HD television or 5.1 surround sound, where the technology will move from cinema to high-end home setups, then gradually become more and more mainstream as costs lower.\u00a0 I can\u2019t wait! :)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>James Camerons Avatar breaks new ground both in the detail its virtual worlds, and it&#8217;s use of 3D stereoscopic viewing. But what will 3D bring to other media such as television, gaming and bog standard computers and operating systems?<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[364,362,336,361,233,363,13,293,365,36],"class_list":["post-611","post","type-post","status-publish","format-standard","hentry","category-tech","tag-avatarmovie","tag-3d","tag-3d-television","tag-avatar","tag-cinema","tag-james-cameron","tag-microsoft","tag-natal","tag-stereoscopic-3d","tag-xbox","entry"],"_links":{"self":[{"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/posts\/611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=611"}],"version-history":[{"count":4,"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/posts\/611\/revisions"}],"predecessor-version":[{"id":616,"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/posts\/611\/revisions\/616"}],"wp:attachment":[{"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=611"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=611"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/refraction.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}